Itte Dojo
一手道場
For players who know the rules but cannot explain how they lose endgames

Why did
that move lose?

Each Othello (reversi) move you play is compared with the best move in that position. How many discs it cost and why are written down move by move, and you can step back and compare the best line on the board. Free, no sign-up.

Play and see your grade →One endgame position. The grade and reason come right away.Play ReversiA full game, graded move by move.
Reversi · BlackGraded
#YouBestLossGrade
47g2h24.0Inaccuracy
g2 is an X-square (diagonal to the empty corner h1). Playing it while the corner is empty often hands the corner over.
49g1g10.0Best
51b7b116.0Blunder
b7 is an X-square (diagonal to the empty corner a8). Playing it while the corner is empty often hands the corner over.
Parity: b7 is in a region of 6 empty squares (even); b1 is in a region of 1 (odd). In the endgame, playing first into an odd region usually lets you make the last move there.

The position at move 51. b7 is your move, b1 is the best move.

Grades from a real game, with loss in discs. A blunder loses more than 10. Step back to compare the best line on the board.
01

How it works

  1. Play

    Four strengths to choose from.

  2. Get a grade

    Weaker moves get a one-to-three line reason.

  3. Compare

    Step back to the position before your move and see the best move and the best line on the board. Take-backs are allowed.

Your records stay in this browser on this device. They do not carry over to other devices.

02

The grading scale

Bestloss up to 0.5
Goodloss up to 2
Inaccuracyloss up to 5
Mistakeloss up to 10
Blunderloss over 10

Loss is how many discs the final margin drops compared with the best move, estimated in the midgame and solved exactly in the endgame.

03

Dojos

New here? Start with Reversi or Endgames. Practice fills up once your games have turned up mistakes.

DojoWhat it isLink
Start playing
ReversiLoss in discs for every move, with the reason. Endgames are solved to the last disc. Same rules as Othello.Play →
EndgamesPositions solved exactly (new ones every week), each with a single best move. Wrong moves show the final margin and why they lose.Solve →
Daily puzzleOne endgame puzzle a day. Keep a streak and share your result.Today's puzzle →
Learn
StrategyCorners, mobility, openness, parity, and openings such as the Tiger and Rabbit, on boards you can step through.Read →
PracticeThe positions where you made clear mistakes, asked again over the following days.Practice →
Test yourself
Rank examEleven computer opponents from 10 kyu to 5 dan. No hints, no take-backs. Win to earn the rank (Itte Dojo's own ranks, not official ones).Take it →
One-minute rank checkFive endgame puzzles, 30 seconds each. Get a rank estimate and a title from how many you get right and how fast, and share the result card.Check →
Play a friendSend a link and play Othello or chess with a friend online, then review every move of your game.Play →
Chess
ChessLoss in centipawns for every move, plus hanging pieces and how the AI punishes mistakes.Start →